
Saturday, February 28, 2009
Slumdog Millionaire Review

How To Win An Oscar

Or Morgan Freeman and Dustin Hoffman, since they’ve all appeared in three or more Best Picture winners. Oh, and every film that John Cazale starred in was nominated for the award. You could hire him, but you’ll need a medium for the negotiations – he died in 1978.
2. Make A War Film
War! What is it good for? Er, winning Oscars, actua
It sounds like an easy grab, but you’ll have to throw yourself into the part, Daniel Day-Lewis style. Still, look at the evidence: My Left Foot (cerebral palsy), A Beautiful Mind (schizophrenia), Children Of A Lesser God (deafness): all winners for picture or actors.
4. All You Need Is Lurve
Ah, love stories. They may occasionally make you puke into your popcorn, but they can touch the heart of the grumpiest Academy voter. Shakespeare In Love. Out Of Africa. Annie Hall. Kramer Vs… Er, call it the anti-love story?

6. Epics do well
Titanic, The Eng
7. Get Real
History, whether recent or long past is a real favourite with the Academy. Play someone with an interesting true story – even if you have to fiddle with the facts – and bingo! Walk The Line? Check. Raging Bull? Hurrah! Gandhi? Ding! Man On The Moon? Well… it’s not foolproof.
8. Become Katharine Hepburn
When Blockbusters Deserve Oscars

Oscars 2009: The Night In Pictures

Kate, Sean, Slumdog... the big winners at the Oscars are currently pondering where to shelve their glistening new statuettes.
Those special awards moments are only one part of a marathon evening. There's two hours of red carpet schmoozing that goes on before the cameras roll on the ceremony itself. Then the stars have an array of all-night after-parties to choose from. Here are the best pictures from Oscars 2009, from start to finish.
Carbon tracker sat crash 'a blow'

US online Fraud and ID Theft Surges

America's Consumer Sentinel Network (CSN) had a busy year in 2008, tracking record increases in the number of online ID theft and fraud complaints by US consumers.
The secure law enforcement database, organised by US Federal Trade Commission, now contains 7.2 million complaints - with younger users proving particularly at risk.
The CSN received over 1.2 million complaints during 2008 - over half were fraud complaints, and over a quarter involved identity theft.
More than half the fraud complaints originated with an email, while 11 per cent involved a website. Only 7 per cent reported the phone as the initial point of contact.
Ask yourself: did his brother really own a Nigerian oil mine?
Consumers reported paying over $1.8 billion (£1.3 billion) in those fraud complaints. The average amount lost was $440 (£310), up from $357 (£250) in 2007.
While most fraud still affects middle-aged people, the percentage of victims under 30 jumped by 3 per cent from 2007.
313,000 Americans reported identity theft during 2008, with the most common complaints being credit card fraud, followed by benefits and employment fraud.
Want to reduce your chance of being ripped off online? Simple - move to North or South Dakota, the two states that had the lowest levels of both fraud and identity theft complaints.
O2 shifts 1 millionth iPhone in the UK

O2 has announced that it managed to shift its millionth iPhone onto the UK public last quarter, helping it achieve positive year-on-year revenue growth.
In its quarterly results, the network showed a 5.9 per cent growth in revenue, which was squarely in the middle of what was expected.
BlackBerry devices have also fared well for the network, which has twice seen queues around the block for a new device when it launched both iterations of the iPhone in the UK.
While the company is also a relative minnow in the broadband market, it has seen some strong growth in that area too, with a four-fold increase in the customer base.
While the news was apparently good for O2, there was still a warning from Matthew Key, Chairman and Chief Executive of Telefonica Europe:
"While our results appear to be bucking economic trends, we remain concerned about the current trading environment which has resulted in an overall smaller market.
"In times like these, execution becomes even more critical in offering customers services and propositions that they value."
Vodafone is attempting to steal some of the iPhone's thunder this year by announcing exclusive deals with the HTC Magic and possibly the Palm Pre too, according to the rumours.
However, with the speculation of a new iPhone coming later in the year, one that's likely to fall under the multi-year exclusive deal O2 has struck with Apple, it could be another good year for the oxygenated ones.
Nokia E75

The most-wanted mobile phones in the world are all currently in one place - Barcelona, Spain.That's where the annual Mobile World Congress takes place, the event where all the big-name manufacturers announce their latest top handsets.Highlights include a Sony Ericsson packing a 12 megapixel camera, the first touchscreen-only Google Android phone and an LG phone you can wear as a watch.Take a look through our gallery to see these and the other top upcoming mobile phones.
Samsung Beat Disc

Talking about Missing mobile found inside giant cod

Andrew Cheatle thought the handset had been swept out to sea after realising it slipped out of his pocket while he was walking his dog.
Kerley had discovered the mobile when gutting a large cod for his fish stall.
When the phone was returned, Andrew dried it out and discovered that it still worked.
Fisherman Glen, of Worthing, West Sussex, told The Sun ‘Cod are greedy fish - they'll eat anything. They have big heads and big mouths. I've found plastic cups, stones, teaspoons, batteries and I've also heard of someone finding false teeth in one’.
Water-powered jetpack launches

An extraordinary jetpack has been launched that enables the wearer to fly - powered by water.
The Jet-Lev Flyer powers out two strong jets of water, allowing the wearer to take off and soar nearly 30ft above the ground.It is the brainchild of Raymond Li, a Chinese Canadian who lives in St. John's, Newfoundland.
The past
Video games have been around for a lot longer than most people realise. Many people can remember playing games on their ZX Spectrum (1982), or even their cartridge-based Atari VCS (1978). However, before these systems came into being there had already been a decade of video game development, mostly based in the US and Japan.
The first recognised games console was the Magnavox Odyssey [1] in 1972. This US-produced machine sold around 100,000 units in three years, and at the time was considered to be revolutionary. Despite the lack of colour and sound, and the limitations of the system resulting in a maximum of three basic graphics on the screen at any one time, imaginative software led to the Magnavox being widely acknowledged as the first true games console.
As the seventies progressed, several games consoles were launched with varying degrees of success. A recurring factor in the success (or otherwise) of many of these consoles was the actual software support that they received. Many consoles, despite being superior in power and capability to others on the market at the same time, generated disappointing sales due to the lack of games. Surprisingly (or depressingly), this situation still occurs today, and has indirectly led to the Playstation becoming the clear market leader over the last two years.
In the late seventies, Atari launched the VCS system, which can be considered to be the first mass-market dedicated games console. As well as bringing in-home gaming to the masses, the console also caused the emergence of several games-related companies and enterprises that are still going strong today, most notably Namco.
Also in the late 70's, (Sir) Clive Sinclair appeared on the scene. Fresh from producing some of the first digital watches and calculators, Sinclair moved into the small home computer market. The first mass-market Sinclair computer was the ZX80 (based around the ZX chip, which was named after...well, look at the two letters in the bottom left corner of your keyboard). The ZX80 possessed less than 1K of memory and extremely limited visuals, but still proved popular. Surprisingly, a close version of the same 8-bit chip was used inside the Nintendo Gameboy, the world's most successful handheld games console, which still sells strongly today.
In 1981, the predictably named ZX81 was launched, to adverts claiming that the computer could run a nuclear power station. The machine, which resembled a rather fat door wedge, possessed 1K of memory, a membrane-based keyboard, and visuals that were still limited but could be manipulated into surprisingly good (black and white) graphics. Several companies produced software and hardware, thus enabling people to attach a keyboard and a memory expansion pack offering a "massive" 16K of memory. Consensus at the time in our school playground was that no-one was ever going to write something that would fill 16K of memory and thus the add-on was a waste of money.
Convergence of electronic entertainment and information systems
Welcome to the ScreenIt.com Family!
In today's world of economic uncertainty, you need Screen It even more than ever before.
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The Future Of Online Advertising: Entertainment vs. Information
There are two principal ways advertisers are trying to create value for consumers on the web — and they must create value because, you know, consumers are in control. On the web, advertisers can provide entertainment or information.
How effective is advertising as information on the web? See Google’s $15B in ad revenue — an $5.19 billion in ad revenue in Q1 2008. The technology of web search enabled advertisers to create value for consumers in a way that was never possible in analogue media.
Searching for a product or service? Here’s a link to information on that product or service. The value proposition to consumers is so perfect, so pure, that it took years for Madison Avenue to realize that Google had created billions of dollars in advertising value right under their noses. It’s hard work winning Clio awards — who has time to think about at these silly little text ads?
But that Clio-award winning creativity is finally starting to focus its attention on the web, and just as with every TV spot that you’ve ever TiVoed past, Madison Avenue wants to entertain you.
With a 30-second TV commercial the worst that advertising creatives could do was waste your time or insult your intelligence. But now Madison Avenue has discovered digital technology. And like every web design who ever made something flash on a page just because they could (where are my teflon sunglasses?), ad creatives are harnessing the full power of web applications and the web’s snarky wild west ethos.