Saturday, February 28, 2009

Convergence of electronic entertainment and information systems

John Kirriemuir details recent developments in home-based computer game entertainment, and indicates several areas of interest where the borders between electronic information access and game playing are beginning to blur. The article begins with a selected history of computer and video games, moves on to give a current "state of the market", and concludes by indicating some of the future trends and issues regarding computer gaming and information access.

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